![]() ![]() By having a large influx of players tries out the game at once, impressions of the game's quality are being formed in real-time as opposed to preconceived notions. Few games have done this in the past, though games like ActRaiser Renaissance and Tetris 99 come to mind. There were no long marketing campaigns or early reviews to set expectations for the game, so it was left to speak for itself. It is a good thing that the trailer for Hi-Fi Rush was so striking, as it lets people go in without many expectations. Hi-Fi Rush's visual style and the unique premise intrigued people enough to try it as soon as they could, which is more than can be said about a lot of games that get long marketing campaigns. People were rushing to Steam and Game Pass and refreshing the page to see when Hi-Fi Rush would be available. The biggest surprise about Hi-Fi Rush was that a game of such quality was set to be released almost immediately after it was announced. RELATED: The Evil Within Deserves the Remake Treatment Shadow Dropping Hi-Fi Rush Lets People Go In With An Open Mind The game shadow dropped not long after the presentation was complete, which comes with its own set of benefits and drawbacks for its success. Hi-Fi Rush looks to be Shinji Mikami's return to games with more of an action focus, like God Hand, so many people could not wait to get their hands on the game. The game is a massive departure from the studio's recent titles, being a cartoonish rhythm-based action game with a style similar to Jet Set Radio or Sunset Overdrive. Hi-Fi Rush was developed by Tango Gameworks, the Bethesda Softworks studio by horror games such as The Evil Within and Ghostwire Tokyo. The initial trailer wowed audiences with its style, thought the most exciting part of the trailer might have been that it was going to shadow drop later that day. Hi-Fi Rush is a game that combined a stylish combat system like Devil May Cry with the rhythmic satisfaction of a rhythm game. Most of the trailers were for previously announced titles, although the showcase came with a few surprises, including a game called Hi-Fi Rush. ![]() With vibrant graphics, exciting action synced to the beat and a mix tape of original and licensed music, HI-FI RUSH is an exciting experience where you can feel like playing through your own action-packed music video.Xbox Game Studios and Bethesda Softworks held a Developer Direct showcase on Wednesday, showing off games like Minecraft Legends, Redfall, and Forza Motorsport. ![]() As you battle through the corporate ladder, you’ll square off with each department’s boss with their own outlandish encounter with musical track! Strike and dodge freely in combat, using the music to unleash special Beat Hits, special moves or even tag-in attacks with your allies. Tap into Chai’s ability to feel the beat around him and fight leagues of enemy robots – and their corporate overloads – now hellbent on “recalling” him. You play as wannabe rock star Chai, labelled a defect after a corporate procedure mistakenly fuses his heart with a music player. Rebel against an evil tech megacorp with rhythm-amplified combat in HI-FI RUSH, an all-new action game from Tango Gameworks (The Evil Within, Ghostwire Tokyo) where the characters, world and combat sync to the music. ![]()
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